AI Insights · Timothy · April 2025
Top Vikings Games Performance in Central America Q1 2025
Explore the performance trends of the top 5 Vikings games on a unified platform in Central America during Q1 2025, highlighting downloads, revenue, and active users.
In the first quarter of 2025, the top five Vikings-themed games on a unified platform in Central America showcased varied performance trends in terms of downloads, revenue, and active user engagement. These insights are derived from Sensor Tower data, offering a comprehensive look at each game's market presence.
Viking Rise from IGG.COM saw a notable decline in both weekly downloads and revenue throughout the quarter. Starting with around 20.3K downloads at the end of December, the numbers dwindled to approximately 7.6K by the end of March. Revenue also showed a downward trend, decreasing from $4.1K to $1.2K. The game maintained a relatively stable active user base, hovering around 24.8K by the quarter's end.
Viking Escape, developed by Libya E solutions, experienced fluctuating download figures, peaking at 12.9K in mid-January before settling at 8.8K by the end of the month. Revenue data was not available for this title during the quarter.
Vikingard from Orienjoy International Company Limited demonstrated a relatively stable revenue trend, with weekly earnings hovering between $500 and $800. Downloads peaked at 1.7K in mid-January but saw a decline to around 150 by the end of March. The game’s active user count began at 7.3K and remained stable around 6.3K by the quarter's close.
Oddmar by MobGe Games maintained low but consistent revenue, ranging from $25 to $51 weekly. The game experienced a sharp drop in downloads, beginning at 338 in late December and falling to 48 by the end of March. Active users declined from 390 to 68 over the same period.
Lastly, Bad North: Jotunn Edition from Raw Fury showed steady yet modest performance. The game’s revenue fluctuated slightly, peaking at $94 in mid-February. Downloads were consistent, starting at 100 and ending at 58. Active users remained relatively stable, averaging around 238 by the end of March.
For a deeper dive into these trends and more insights, visit Sensor Tower.